CHESMAYNE

its now or never                                                                                                                                                                                              supernatural

Rook :RO

 

VII (the Chariot) in the Tarot deck of cards.   Hebrew letter: Cheth.   It signifies the field and its enclosure which is both boundary/enclosure and protection.   Enclosed within a vehicle like a crab.    It is balanced four square, stable and yet mobile.   The Moon rules the sign of Cancer, the crab.  The charioteer wears lunar crescents on his shoulders.   Sanskrit: ‘ratha’ (chariot).   ROs are best on open files and ranks.   At the beginning of a game, move them to the center where you will have created open files with mp moves.   RO1 and RO2 on the same file are known as ‘doubled-ROs’ (:do-RO) and strong, as they support one another.    They are very strong on open files where they are not blocked by mps and have extra strength on rank-7 where they can trap the opposing KI on the back rank.   On a clear board, the RO commands 14 cells (D-Array). 

Below Left: the RO may move to all of the red cells/squares marked

Below Right: the RO cannot move past PA2 on Rank-02 

      

Below Left:  the RO can capture B-PA4 on cell/square E06

Below Right: the RO can capture all of the B-PAs

   

The RO has the same capturing power as the QU, forward, backward and laterally (sideways), but cannot take any MP/mp diagonally.   RO1 and RO2 seldom have much scope for action in the early part of the game.   When the board is thinned out, no time should be lost in bringing them into the fight.   Endeavour to double your ROs (:do-ROs) by placing them on the same file.   In this position they sustain each other and their power will be equal to a QU.   If your opponent tries to gain control of a file with B-RO1 it is better to defend A-RO1 with A-RO2 than to capture B-RO1 or remove A-RO1.   If you can place a RO on your opponent’s 7th rank this MP can attack the PAs that are unmoved (in the ISP) quite easily and compel your adversary to lose time defending them.   The main reason for moving KT1, KT2, BS1, BS2 and QU1 from the back rank is that they retard RO1 and RO2.    At the beginning of the game these MPs are inactive (activate them!).   Many games are lost before RO1 and RO2 are brought into play.   Ship (Rook): symbol of journey and passage.  

              

          The ranks and files are the domain of RO1 and RO2, which can move as far as desired across empty cells up, down or across the board in a straight line.   On an empty board RO1 or RO2, whatever cell they are on, thus have a choice of 14 cells to which they may move (8 x 8 board), 7 on the vertical line of cells through their own cell and 7 on the horizontal line.   Beginners often move mp-01 or mp-08 two cells, planning to get RO1 or RO2 into play via A03 or H03.   This is a very bad idea for two reasons.   One is that your opponent need only unblock BS1 on BS2 on whose diagonal A03 or H03 is located to make it inaccessible to RO1 or RO2.   The other is that RO1 or RO2 do not belong on the open board as long as they can be chased by the mps of your adversary.   Not only does repeatedly moving RO1 or RO2 lose developing tempo, but RO1 or RO2 may not find a safe place at all.   The proper way of developing RO1 and RO2 is by castling (%K, %Q) in order to let them cooperate with each other.   They can then be placed on rank-1 in files in which they may be able to invade the enemy’s territory or in which they may be useful in supporting an advanced MP or mp.   Also, when protecting each other on rank-1, they are in a position to contest the control of an open file which your opponent prepares to seize with a RO.   Many medieval buildings are known as castles or tombs of Digenis.   The Indian dawn-god Aruna is described as a charioteer of the sun.   See ‘Argil’, ‘Argot’ and ‘Auriga.’   When the QUs are exchanged early in a game it is better to move the KI to F01, bring the ROs into play, instead of castling, because there is less danger to your KI who may become a valuable auxilary during the remainder of the game.   It is not prudent to advance your PAs on the side that the KI has castled.   Rook – RO - Castle.   The RO is known by different names in differing countries: 

                          The RO may move any number of cells vertical or horizontal. 

             rook_move.jpg (10975 bytes)   Rook

 

 

Rook and Cannon
related keywords to be found in this dictionary

AMPHION

18:01

 

ALATE-ALATED

18:02

ARMADE

18:03

ARTILLERY

18:04

BARTIZAN

18:05

BELFRY

18:06

BIG BERTHA

18:07

BURGRAVE

18:08

CASE-SHOT

18:09

CASTLE-CASTELLAN

18:10

CASTLING  %

18:11

CASTELLATED

18:12

CATAPULT

18:13

CANNON

18:14

CANNONADE

18:15

CHATEAU

18:16

CHILLON

18:17

CULVERIN

18:18

DOUBLE RO SACRIFICE

18:19

EPAULET ++CM

18:20

FALCONET

18:21

FIELD-GUN

18:22

FORECASTLE

18:23

FREE CASTLING

18:24

GRAPESHOT

18:25

GROUNDER

18:26

HALMA

18:27

LANGRAGE

18:28

LANYARD

18:29

ONAGER

18:30

RO

18:31

ROOK

18:32

TOWER BRIDGE

18:33

WATCHTOWER

18:34

AULIS

18:35

BOAT

18:36

 

18:37

CHARIOT (or CARS)

18:38

CHATELAINE

18:39

KRISHNA

18:40

MATALI

18:41

METONYMY

18:42

MYSTERIOUS RO MOVE

18:43

PILLARS OF HERCULES

18:44

SANDCASTLE (RO)

18:45

SLEEPING BEAUTY

18:46

SOLECISM

18:47

TOWER

18:48

 

Advice on Developing your ROs, Level-1

ROs should be left on the